Pokémon Scarlet & Violet
Detailed Ratings
Gameplay 4.0/5
Story 5.0/5
Graphics 4.0/5
Soundtrack 5.0/5

Pokémon Scarlet & Violet

Game
Released: 18/11/2022
+4
Balance
+4 -0
Score weighted by each hero's level: a recommendation from a level 3 hero counts for 3.
4.0/5
1
Reviews
Tome
From the editors, by Tome Updated on 08/04/2026

When Paldea Glitches, It Still Teaches You How to Wander

Pokémon Scarlet and Violet arrive with the kind of ambition that only Nintendo and Game Freak can pull off: a huge open world built for creatures, chaos, and casual curiosity. The reception was famously mixed, mostly because the performance and technical stability drew criticism, yet the games kept finding their audience through sheer momentum and invention. Even the awkward moments feel like part of the folklore now, the way fans compare “what went wrong” to “what felt magical.”

The Experience

Set in the open region of Paldea, the player character trains and battles Pokémon while working toward regional challenges with Team Star, Titan battles, and the Gym structure. You roam freely, then pivot instantly into catching, leveling, and battling, with the loop designed to keep you moving: explore, weaken, throw a ball, grow stronger, then test your team. Multiplayer is there too, letting you coordinate hunts and raids without turning the game into a spreadsheet. It is a Pokémon game that tries to make the world the curriculum.

What Sets It Apart

Visually, the art direction leans into colorful biomes and a sense of place that feels like a postcard you can actually walk around. The soundtrack sells the tempo of roaming and discovery, and the game’s design toys with scale, asking you to look up as often as you look at your menu. Narrative structure also nudges you away from the old straight line, because you can tackle different arcs in whatever order your curiosity picks. In the wider Pokémon catalog, Scarlet and Violet stand out for how openly they court exploration, even when the technology trips over its own feet.

Who Should Play This

If you want a Pokémon adventure that lets you break routine and treat the map like a toy, this is for you. It is best for players who enjoy hunting Pokémon, experimenting with builds, and laughing at occasional hiccups rather than treating performance like a dealbreaker. Scarlet and Violet are on Nintendo Switch, and while previous mainline Pokémon entries help with expectations, there is no prerequisite beyond being okay with an open-world Pokémon philosophy.

+4
Balance
+4 -0
Score weighted by each hero's level: a recommendation from a level 3 hero counts for 3.
4.0/5
1
Reviews
Detailed Ratings
Gameplay 4.0/5
Story 5.0/5
Graphics 4.0/5
Soundtrack 5.0/5
Tome
From the editors, by Tome Updated on 08/04/2026

When Paldea Glitches, It Still Teaches You How to Wander

Pokémon Scarlet and Violet arrive with the kind of ambition that only Nintendo and Game Freak can pull off: a huge open world built for creatures, chaos, and casual curiosity. The reception was famously mixed, mostly because the performance and technical stability drew criticism, yet the games kept finding their audience through sheer momentum and invention. Even the awkward moments feel like part of the folklore now, the way fans compare “what went wrong” to “what felt magical.”

The Experience

Set in the open region of Paldea, the player character trains and battles Pokémon while working toward regional challenges with Team Star, Titan battles, and the Gym structure. You roam freely, then pivot instantly into catching, leveling, and battling, with the loop designed to keep you moving: explore, weaken, throw a ball, grow stronger, then test your team. Multiplayer is there too, letting you coordinate hunts and raids without turning the game into a spreadsheet. It is a Pokémon game that tries to make the world the curriculum.

What Sets It Apart

Visually, the art direction leans into colorful biomes and a sense of place that feels like a postcard you can actually walk around. The soundtrack sells the tempo of roaming and discovery, and the game’s design toys with scale, asking you to look up as often as you look at your menu. Narrative structure also nudges you away from the old straight line, because you can tackle different arcs in whatever order your curiosity picks. In the wider Pokémon catalog, Scarlet and Violet stand out for how openly they court exploration, even when the technology trips over its own feet.

Who Should Play This

If you want a Pokémon adventure that lets you break routine and treat the map like a toy, this is for you. It is best for players who enjoy hunting Pokémon, experimenting with builds, and laughing at occasional hiccups rather than treating performance like a dealbreaker. Scarlet and Violet are on Nintendo Switch, and while previous mainline Pokémon entries help with expectations, there is no prerequisite beyond being okay with an open-world Pokémon philosophy.

Status: Completed
Publication: 2022
Age rating: All Ages
Genres: RPG JRPG Open World Action-Adventure

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Reviews

Coolartist1110

Best Mainline Pokemon Story Since Sun/Moon

I know this might be something of a hot take to some people, since I'm aware there's a very vocal community that just actually hates these games. Frankly, I don't understand. I never experienced any of the glitches that are so commonly reported, and I play this game on my Switch 1. There is something to be said for the graphical issues, I will admit. The render distance can be a little wonky, causing some Pokemon and trainers to sorta just pop into existence every once in a while. The thing is, I don't think anyone is really playing Pokemon for high-quality 3D graphics. (If you're making the argument that this should mean the game's price shouldn't be so high, THAT I can at least agree with.)

Really, the highlight to me is the story. I don't hate SWSH as much as some other people do, but I did agree that in many ways its character and main plot fell flat. (I can't speak for the DLC, I've yet to play it.) Scarlet/Violet remedies that issue swimmingly. All 3 rivals are endlessly charming, the teachers at the academy were fun, and I loved the mainline story when it all comes together. The DLC storyline is great too! The characters are just as strong there, if not stronger. I haven't been so attached to the story of a Pokemon game since I played Moon for the first time, and I've always considered the Alola games to have the most well-written storyline.

Speaking of improvements on SWSH, they took the small little wild zone and expanded it to the entire game! It really does feel incredible, finding the Pokemon in their habitats instead of just wandering around the tall grass all the time. The new Pokemon from Paldea are also some of the best they've done in years, I think. I have a Lechonk plushie on my bed! There's also plenty of stuff to do post-game. I enjoyed it enough that this is the first ever Pokemon game where I ever completed any of my Pokedexes!

I will say that it's not reinventing the wheel, here. The gameplay is that of a Pokemon game. If you're looking for more innovative takes on the usual formula, I'd go for Legends Arceus or ZA. Terrastalizing is a pretty fun gimmick, especially with the introduction of the Stellar typing for it. Gameplay-wise, I liked it more than I liked G-Maxing, but not as much as I like Mega Evolution.

If you're a Pokemon fan, the game's worth picking up, but if the price deters you, that I can understand.
Recommends:
+4 The value of a recommendation depends on its author's level.
Overall
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Soundtrack
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