News
SaxonDragon: 50 Years at the Collision Point Between Literature and Mathematics
Before Prophesy of Pendor, before the studios and the degrees, there was an eighth-of-a-page ad in a wargaming magazine. SaxonDragon's origin story is the most remarkable thing we published this month, and we saved it for last.
SaxonDragon, on Prophesy of Pendor: Modding taught me how to lead without authority
No budget. No professional tools. A team of strangers united by usernames and shared passion. SaxonDragon explains how Prophesy of Pendor was built, and what its success revealed about the craft of making worlds people never want to leave.
"The World Doesn't Perform for You. It Responds to You.": SaxonDragon on What Will Truly Surprise Players in Prophesy of Pendor 2
Every big RPG promises a living world. SaxonDragon has spent 50 years figuring out why they fall short, and how to actually build one. His answer is both a design manifesto and a direct challenge to the industry.
Prophesy of Pendor 2: SaxonDragon Unveils the Vision Behind a Living World
After a decade, the legendary Mount & Blade mod is making its comeback as a full commercial title. SaxonDragon breaks down the team, the scope, and the systems that will set Prophesy of Pendor 2 apart from everything that came before.
Crimson Desert drops in 6 days: why nobody can agree if it's GOTY material or a total disaster
A game that seems to deliver on every promise, glowing previews, 3 million wishlists. And yet, the skepticism won't quit. Crimson Desert has become the perfect mirror of an industry that's burned through its goodwill.