From the editors, by Tome Updated on 13/05/2026 The Phantom Thieves Hit the Road, and the Combat Hits Back
A spin-off born from one of the most stylistically confident JRPGs of its generation, Persona 5 Strikers trades the original's turn-based rhythm for something faster and more physical, without abandoning the neon-soaked visual identity that made its predecessor a cultural event in Japan and well beyond.
Developed by Takaaki Ogata, Strikers grafts a musou-style brawler framework onto the Persona structure: crowds of Shadows, flashy special attacks, and the Phantom Thieves' distinct movesets doing a lot of the heavy lifting. The soundtrack keeps the funk-inflected energy of the series, and the cel-shaded aesthetic remains as sharp as ever.
The Experience
Set after the events of Persona 5, the game follows the Phantom Thieves on a summer road trip across Japan, pulled back into Metaverse business city by city. Each location introduces a new Jail, a distorted space ruled by a monarch whose desires warp the people around them. The loop alternates between real-world exploration and dungeon combat, with the narrative doing more emotional work than most action spin-offs bother to attempt.
Familiarity with Persona 5 is not strictly required, but the game assumes you care about these characters already. It functions as a direct sequel in story terms, which makes it a curious entry point for newcomers.
Who Should Play This
Expect roughly 35 to 40 hours for the main story. The game is available on PlayStation and PC, among other platforms. Fans of Persona 5 who want more time with this cast will find the most value here; players drawn purely by the action will find a competent but not exceptional brawler underneath the style.
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