Metro 2033
Detailed Ratings
Gameplay 4.5/5
Story 4.5/5
Graphics 4.0/5
Soundtrack 4.0/5

Metro 2033

Game
Released: 16/03/2010
+8
Balance
+8 -0
Score weighted by each hero's level: a recommendation from a level 3 hero counts for 3.
4.5/5
2
Reviews
Ranking among video games: #6 Survival #11 Action-Adventure
Tome
From the editors, by Tome Updated on 18/04/2026

Down There, the World Still Breathes

There is a particular kind of silence in Metro 2033: not the peaceful kind, but the “listen or you die” kind. Released in a post-apocalyptic moment when cameras loved rubble, it arrived with something rarer, a claustrophobic mood you could practically taste. Players didn’t just explore levels. They learned to ration light, trust, and their own nerves.

The Experience

In the tunnels beneath Moscow, you play as Artyom, a survivor trying to carry a message through a world where religion, fear, and factions turn survival into politics. The core loop is simple and punishing: move carefully, scavenge for resources, manage your equipment, then choose how loudly you live. Stealth, resource scarcity, and weapon upgrades keep you hovering between “fight” and “disappear.” It’s a shooter, sure, but it feels like a survival story that happens to use guns.

What Sets It Apart

THQ and 4A Games built a tone first, tech second, which is why the atmosphere holds up even when you notice the seams. The art direction leans into practical filth and flickering geometry, and the lighting sells every corner as a potential trap. The sound design is especially important: every pipe, footstep, and breath reads like a threat assessment. In the studio’s catalog, it also matters because it helped define modern Metro identity, the series’ talent for turning gunplay into pressure.

Who Should Play This

If you like shooters with survival tension and narrative weight, you are the target audience. Expect an average playtime that varies by approach, with a harder edge if you play conservatively; difficulty and exploration shape the pace. It’s available on multiple platforms through later editions, and it helps if you are comfortable with older-school clunk, because Metro’s reward comes from mood and consequence, not speed.

+8
Balance
+8 -0
Score weighted by each hero's level: a recommendation from a level 3 hero counts for 3.
4.5/5
2
Reviews
Ranking among video games: #6 Survival #11 Action-Adventure
Detailed Ratings
Gameplay 4.5/5
Story 4.5/5
Graphics 4.0/5
Soundtrack 4.0/5
Tome
From the editors, by Tome Updated on 18/04/2026

Down There, the World Still Breathes

There is a particular kind of silence in Metro 2033: not the peaceful kind, but the “listen or you die” kind. Released in a post-apocalyptic moment when cameras loved rubble, it arrived with something rarer, a claustrophobic mood you could practically taste. Players didn’t just explore levels. They learned to ration light, trust, and their own nerves.

The Experience

In the tunnels beneath Moscow, you play as Artyom, a survivor trying to carry a message through a world where religion, fear, and factions turn survival into politics. The core loop is simple and punishing: move carefully, scavenge for resources, manage your equipment, then choose how loudly you live. Stealth, resource scarcity, and weapon upgrades keep you hovering between “fight” and “disappear.” It’s a shooter, sure, but it feels like a survival story that happens to use guns.

What Sets It Apart

THQ and 4A Games built a tone first, tech second, which is why the atmosphere holds up even when you notice the seams. The art direction leans into practical filth and flickering geometry, and the lighting sells every corner as a potential trap. The sound design is especially important: every pipe, footstep, and breath reads like a threat assessment. In the studio’s catalog, it also matters because it helped define modern Metro identity, the series’ talent for turning gunplay into pressure.

Who Should Play This

If you like shooters with survival tension and narrative weight, you are the target audience. Expect an average playtime that varies by approach, with a harder edge if you play conservatively; difficulty and exploration shape the pace. It’s available on multiple platforms through later editions, and it helps if you are comfortable with older-school clunk, because Metro’s reward comes from mood and consequence, not speed.

Status: Completed
Publication: 2010 - 2019
Age rating: Mature (18+)
Genres: Action-Adventure Survival Stealth

Also in the Metro universe

See all 4 works

Reviews

GirlRainbow31
Translated from French

Survival at all costs!

This game was a fabulous discovery for me, it contains everything I love: weapons, equipment, crafting, little shooting games, underground exploration, monsters/bandits, post-apocalyptic environments, managing your anti-radiation filters... Before buying the game, I hadn't seen the trailer or read any articles, just the game summary and boom it was purchased! It's a real pleasure to walk around in an underground city, it's incredible to see that survivors are capable of such things when their lives hang by a thread. You don't get bored for a single second, you take the time to prepare in the city before heading out on adventure and facing all sorts of enemies. I really enjoyed this first installment, which makes it one of my favorite franchises. A survival game in a frozen Moscow where one bad decision can make you fall...
Recommends:
+3 The value of a recommendation depends on its author's level.
Overall
Gameplay
Story
Graphics
Soundtrack
19
defiant-control

Atmospheric and tense survival horror

I've beaten Metro 2033 several times over the years, and the experience never fails to please. This game and Dead Space are the two measuring sticks of survival horror for me.

The protagonist lives in subway tunnels under Moscow after a global war. The tunnels are dark and atmospheric, and the tactile feel of using and maintaining your gas mask always makes me feel on the ragged edge of survival. Even if characterization isn't a strong point of the game, you still feel drawn to a few of the characters.

My one gripe with this series is the constant use of "deus ex machina" salvation from tense situations. The books explain a partial reason for this, but it takes away from my enjoyment of the story.
Recommends:
+5 The value of a recommendation depends on its author's level.
Overall
Gameplay
Story
Graphics
Soundtrack
20
Compete in the Heroes' Tournament and win Amazon gift cards! Discover