From the editors, by Tome Updated on 04/05/2026 Seven Years of Shooting at the Sky
Few live-service games have survived as long, or changed as much, as Destiny 2. Launched in 2017 by Bungie, it has cycled through expansions, reinventions, and the occasional near-death experience, accumulating a player base that is equal parts devoted and exhausted.
The shooting feels precise in a way that few games in the genre match. Weapons have weight, abilities have rhythm, and the loop of acquiring better gear to attempt harder content is engineered with a clarity that keeps players returning long after they have seen the story through.
The Experience
You play as a Guardian, a resurrected warrior defending a last human city against a rotating cast of alien threats. The core loop combines first-person shooter combat with RPG progression: loot drops, build-crafting, and a suite of activities ranging from solo story missions to six-player raids that demand serious coordination.
The raids are where Destiny 2 earns its reputation. Designed around communication and mechanical problem-solving rather than raw difficulty, they represent a style of cooperative design that the genre rarely attempts at this level of polish.
Who Should Play This
Destiny 2 is a live-service game, which means the commitment is open-ended rather than measured in hours. The base game is free to play on PC, PlayStation, and Xbox, though meaningful endgame content sits behind paid expansions. New players should expect a steep onboarding curve: years of accumulated lore and systems make the early experience genuinely confusing.
We would recommend it most to players who enjoy co-op shooters and are willing to find a regular group. Solo, it is a competent but incomplete experience. With the right squad, it is something else entirely.
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